This is my first real project done in Unreal Engine. After being a "dabbler" for a few years on and off, i decided it was time to hunker down and really start back with the fundamentals. I stumbled upon an amazing series by Alex Galuzin at World of Level Design and spent the past 2 weeks fully immersed inside the engine - and it paid off in dividends! I learned a wealth of information and was able to get up and running in no time. Throughout the courses, I would start to add in my own custom meshes, materials and textures, and really pushed myself to go above and beyond the defaults. I'm now comfortable enough to start tackling all those real-time projects I have in mind - especially some immersive VR experiences. Thanks again Alex for providing such a great learning experience!
My first pass at Cinematics in Unreal Engine.
Flying through the level in real time!