Steve Talkowski
Steve Talkowski
Art/Animation Director, Character Design, 3D Modeling and VR
Los Angeles, United States

Summary

A veteran of the computer animation scene, Steve has worked as an art and creative director, animation director, animator, character designer and modeler on hundreds of national brands which include BMW, Pepsi, General Mills, Target, Reese's and M&Ms. A most productive 7 year stint at Blue Sky Studios found him working on the ground breaking feature films Joe's Apartment, Alien Resurrection, Ice Age and the 1988 Academy Award winning short, Bunny.

In 2008, Steve launched Sketchbot Studios and self-produced his first foray into the designer toy world - the retro styled, pencil wielding robot, Sketchbot. In 2010, the Sketchbot platform served as the basis for two highly successful DIY custom art shows held in NYC at My Plastic Heart, and Monkeyking LA.

Currently residing in Los Angeles, CA, Steve has been in development with the Jim Henson Co. for an animated series based on his original IP, and continues to freelance for a variety of unique projects.

Skills

Character DesignCharacter ModelingCharacter AnimationAnimation DirectingConcept DesignPhysically Based Rendering3D Printing3D ModelingFigure Drawing

Software proficiency

Maya
Maya
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Procreate
Procreate
Blender
Blender
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Keyshot
Keyshot
After Effects
After Effects
Illustrator
Illustrator
SketchBook Pro
SketchBook Pro
Medium by Adobe
Medium by Adobe
Substance 3D Modeler
Substance 3D Modeler

Reel

Productions

    • Movie
      Bunny
    • Year
      1998
    • Role
      Animator
    • Company
      Blue Sky Studios
    • Movie
      Joe's Apartment
    • Year
      1996
    • Role
      Animator
    • Company
      Blue Sky Studios
    • Movie
      Alien: Resurrection
    • Year
      1997
    • Role
      Senior Animator
    • Company
      Blue Sky Studios
    • Movie
      Ice Age
    • Year
      2002
    • Role
      3D Layout Artist
    • Company
      Blue Sky Studios

Experience

  • Creative Director at Sketchbot Studios
    Los Angeles, CA, United States of America
    June 2008 - Present

    I design and produce my own line of designer toys (Sketchbot), help others bring their toy designs to fruition with 3d modeling and 3d printing, freelance as a character designer and animator when applicable, and also develop original IP for animation. Currently art directing a new animated children's show for The Jim Henson Company.

  • Creative Director, Virtual Production at Dimension Studio
    Los Angeles, United States of America
    September 2022 - November 2022

    Conceptualizing working with Art Director and show creators. 3d modeling and texturing for UE5.

  • CG Animator at Apple
    Los Angeles, United States of America
    April 2022 - September 2022

    Contract animator for Apple's 2022 iPhone/iWatch keynote.

  • Adjunct Professor - Part-time at Drexel University
    Los Angeles, United States of America
    April 2021 - June 2021

    Teaching ANIM Pipeline course covering asset creation using Maya and ZBrush, textures in Substance Painter, and import and assembly in Unreal Engine.

  • Unreal Engine 3D Artist at Mold 3D
    Los Angeles, United States of America
    September 2020 - January 2021

    3D Layout Artist, responsible for cleaning up Art Dept. CAD data, rebuilding assets in both Maya and ZBrush, UV layout, new textures via Substance Painter, and importing, laying out and lighting sets in Unreal Engine.

  • Director at Google
    Los Angeles, United States of America
    June 2018 - July 2018

    Directed a team of 5 artists at Google Next Expo 2018, where we demoed a proof-of-concept virtual animation studio in the cloud. In addition to Directing, I also contributed original character designs, 3d modeling and animation to the project.

  • 3d Concept Artist at Reel FX
    Los Angeles, United States of America
    November 2015 - January 2016

    Worked with the Production Designer of the movie SCOOB to concept design original characters that I then modeled in ZBrush and Maya, and rendered with KeyShot for weekly presentation to Director.

  • Art Director at The Jim Henson Company
    Los Angeles, United States of America
    May 2015 - August 2015

    I designed and modeled six virtual set environments, all props, and directed the visual tone for the new children's show "Word Party" that debuted on Netflix in the Fall of 2015.

  • Director of Animation at Guava Visual Effects
    NYC, NY, United States of America
    July 2005 - May 2008

    Creative head of new 3d department, directing and animating spots for commercials.

  • Animation Director at Hornet Inc.
    NYC, NY, United States of America
    August 2002 - November 2004

    Oversaw 3d team during production of commercial projects, and directed animation for numerous commercial projects.

  • Senior Animator at Blue Sky Studios
    Ossining, Harrison, White Plains, NY, United States of America
    September 1994 - October 2001

    Responsible for leading animation team, character rigging and modeling support on commercial and film projects