ZSphere Mech V1

Thought I'd start off the new year experimenting with quick ZSphere Mechs brought over to KeyShot 6.

I use the polygroup info generated from the individual ZSpheres, push the forms around after creating an adaptive skin, then use Edge Loop->Panel Loops to break up the volumes. Split to Groups before sending over to KeyShot allows for more control when applying materials.

Enjoy!

-Steve

ZSphere Mech V1 Front View

ZSphere Mech V1 Front View

ZSphere Mech V1 Rear View

ZSphere Mech V1 Rear View